Fray Fight Hero Image

Fray Fight

Game Producer / Designer

June 2019 - February 2021

Project Overview

As Game Producer and Designer for Fray Fight, I led the development of a competitive multiplayer fighting game, overseeing all aspects of production from initial concept through beta testing.

Key Achievements

Led cross-functional team of 8 developers and artists

Designed core combat and progression systems

Managed production timeline and milestone delivery

Coordinated playtesting and feedback integration

Technologies & Tools

UnityC#Multiplayer NetworkingGame Analytics

Challenges & Solutions

Balancing competitive gameplay mechanics

Coordinating complex multiplayer networking systems

Managing scope creep in a competitive market

Ensuring consistent performance across different hardware

Outcomes & Impact

Successfully delivered beta version on schedule

Achieved stable 60fps gameplay across target platforms

Implemented robust matchmaking and ranking systems

Built engaged community of competitive players

© 2025 Matthew Anderson. All rights reserved.